Game Dev 🕹️59 subscribersActivity Log • 0 activeAny & All Game Developers: Join and share your game development! Update players & get more eyeballs on your game.SubscribePostGame Dev 🕹️CommunityAll postsTrending CommunitiesLeoFinanceWorldmappinHIVE CN 中文社区SplinterlandsVibesOlio di BalenaLifestyleActifitPhotography LoversHive GamingHolozing CommunityHive LearnersExplore Communities...Game Dev 🕹️TrendingHotNewPayoutsMutedwallabra-wallet (46)27 days agoIntroducing the current prototype for Loot & Roam, my upcoming open-source physics-based naval combat simulator gameLoot & Roam I've been working for a while on something different. I've always loved physics based games and the carnage they can harbor (get it?), as well as the amount of variation and replayability.supp1 (17)2 months agoTecToy Announces Pre-Order for the Zeenix Lite Portable ConsoleTecToy Announces Pre-Order for the Zeenix Lite Portable Console, Launching Soon TecToy, a renowned Brazilian company known for its contributions to gaming, has officially announced the pre-order date forweb-gnar (69)5 months agoGame Maker Tool Kit 2024 Game Jam GMTK24 Theme: "Built to Scale"i participated in a game jam with my game jam friends. we might begin to take it serious and start a game design studio and try to actually sell good mini games. The team we…web-gnar (69)10 months agosolo game jam log 1im doing a game jam solo. i am going to frankenstien together a bunch of code and see if i can make it cool. collage is appropriation art and i am going to do the same thing…pewsplosions (54)11 months agoOmegapolis Devlog #7 - Megamecha 3000! And A Full Play Through!Megamecha 3000! play through for Omegapolis!pewsplosions (54)last yearOmegapolis Devlog #6 - UIBuilding a gui for the game and getting ready for future updates.bflanagin (67)last yearW.I.P Ship Builder for Angular Veloctiy▶️ Watch on 3Speak Quick screen cast of our new improved ship builder for Angular Velocity. When done users will be able to save their creations as one of a kind NFTs…pewsplosions cross-posted @pewsplosions/omegapolis-devlog-5-maiya-watson-character-spotlightpewsplosions (54)last yearOmegapolis Devlog #5 - Maiya Watson Character SpotlightOmegapolis Devlog #0 - The plan, history and goals of the project. Omegapolis Devlog #1 - Character design process and some initial art. Omegapolis Devlog #2 - Drones…pewsplosions cross-posted @pewsplosions/omegapolis-devlog-4-wade-watson-character-spotlightpewsplosions (54)last yearOmegapolis Devlog #4 - Wade Watson Character SpotlightOmegapolis Devlog #0 - The plan, history and goals of the project. Omegapolis Devlog #1 - Character design process and some initial art. Omegapolis Devlog #2 - Drones…pewsplosions (54)last yearOmegapolis Devlog #3 - PrototypeFinished the super early basic prototype and thought I'd share a video of the gameplay!pewsplosions cross-posted @pewsplosions/omegapolis-devlog-2-dronespewsplosions (54)last yearOmegapolis Devlog #2 - DronesOmegapolis Devlog #0 - The plan, history and goals of the project. Omegapolis Devlog #1 - Character design process and some initial art. Drones In Omegapolis Last Time…pewsplosions cross-posted @pewsplosions/omegapolis-devlog-1-character-design-processpewsplosions (54)last yearOmegapolis Devlog #1 - Character Design ProcessOmegapolis Devlog #0 - The plan, history and goals of the project. Welcome back! Thought I would show some real work on the game and what better way than to talk about…pewsplosions (54)last yearOmegapolis Devlog #0 - Plan, preview, and tools.Starting a new game development adventure in the last city on Earth!rhemagames cross-posted @rhemagames/angular-velocity-ship-builderrhemagames (50)last yearAngular Velocity: Ship Builder.S-type first gen ship sliced for mods Ship customization is at the root of our plans for Angular Velocity, and whether it is a simple cosmetic change or full fledged…pewsplosions (54)last yearGame Engine Analysis Paralysis Ends In Orx!What its like to choose a game engine with A.D.D. and the tendency to over analyze everything and why I chose Orx.rhemagames cross-posted @rhemagames/hgs-showcase-game-angular-velocity-where-we-are-where-were-goingrhemagames (50)last yearHGS: Showcase Game - Angular Velocity - Where we are, where we're goingThough we at Rhema Games understand the need for centralized control for many aspects of a project, we believe in a more decentralized future. With the funding of Hive Gaming…bflanagin cross-posted @rhemagames/economics-of-game-development-and-how-hive-can-helprhemagames (50)last yearEconomics of Game Development and How Hive Can Help.In recent months, there has been a lot of talk in the indie development scene about the cost of creating games and how many game developers (even successful ones) often make far…bflanagin cross-posted @rhemagames/hive-gaming-services-native-sdk-for-game-engines-written-in-crhemagames (50)last yearHive Gaming Services (Native SDK for Game Engines Written in C++)TL:DR Hive Gaming Services would benefit the Hive community by streamlining the game and app development process for non-web-based projects while also making Hive a compelling…bflanagin cross-posted @bflanagin/upcoming-hdf-proposal-hive-gaming-services-by-rhema-gamesbflanagin (67)last yearUpcoming HDF proposal: Hive Gaming Services by Rhema GamesSummary In 7 days my company @rhemagames will be publishing a proposal detailing our plans to create first class gaming services using Hive as the backbone of the service. If…bflanagin (67)last yearAngular Velocity: Weekly update 11/01/23Weekly update for Angular Velocity.