It looks like a lot happened this week. Golem Overlord looks like it dealt with a serious issue but I am not sure if I like the changes that much. It's no longer as idle as before but I guess it's still way more idle than a game like Splinterlands.
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Hmm, concessions to attackers at the expense of defenders. I've heard the idea that if you successfully defend against an attack you should receive their repair fee or at least part of it. Maybe they should consider this.
The card game is not meant to be idle (unless you bot it), but the land game will be mostly idle.