Fluctuating Value

in #alphablue7 years ago

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Courtesy of Community

This blog post is in direct response to a comment made by @Hartnell

Does MeowMeowBeenz currency fluctuate?

The Setting for Alpha Blue is comedic, sleazy, retro-future 70's gonzo. So, yeah... it fluctuates quite a bit.

Roll once each time a major event occurs in your Alpha Blue campaign. Is galaxy 5 in danger? Did Zeta Minor just get blown up? Has President Zob just been assassinated? Are the Great Old Ones suddenly entering this universe? If the answer to any of these (or similar) questions is "yes," roll on the random table below...

Fluctuating Value

...

1. The MeowMeowBeenz currency has been devalued - everything is worth about half of what it should be. Good for buyers, bad for sellers.

2. There's been a socio-political and cultural-economic revolution of sorts. The ratings are reversed. 1's are now the best, 5's are the worst.

3. Values re-set and go back to normal (no change if the value was normal moments ago).

4. As a currency, MeowMeowBeenz is pure chaos. Everything is random. If you want to know what something currently costs, roll 1d100 and then multiply your result by 1d12. Whatever it is, the price will change in 1d6 standard hours.

5. The value of MeowMeowBeenz now only represent the value of Purple Prizm proofs of purchase. Those with actual cans of Purple Prizm are truly wealthy.

6. The MeowMeowBeenz currency has been overvalued - everything is worth approximately double of what it should be. Good for sellers, bad for buyers.


Want to know the source of Alpha Blue's recent MeowMeowBeenz currency? Here's the original post.

Enjoy

VS

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