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RE: Don't follow me, I'm lost

in #anarchism8 years ago (edited)

I guess those were the days, man! I didn't really experience anything before WWW and I had a Lenovo laptop and an eMac in college. I'm glad I grew up with sleeker technology, but also sometimes wish I had the direct knowledge of the history of computers and the internet that people older than I have.

You must have had a lot spare time to do what you wanted if you finished class assignments that quickly. I felt the same way about all the repetitive calc problems, but I started attending the professors' research sessions and going to math conferences and that was a bit more interesting.

I've met so many people who say that about bitcoin. sighs
At least we didn't miss the boat with Steem.

You could write about programming and hardware then vs. now, and how the internet developed vs. how you expected it to. I also like programming exercises and challenges. There used to be a section in "Scientific American" with programming assignments before the magazine got watered down. Have you seen Project Euler?
Don't know much about gamedev but I'd probably look at that too.

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Will check out Project Euler... doesn't sound familiar.

Cool thing about a good game engine. You don't have to use it just for games. It just saves you having to do all the very complex building of a powerful and efficient 3D engine, and input handler. So you can focus on the fun stuff. Unless you want to build an engine. :) You can use the tech for anything though :)

EDIT: Project Euler sounds cool. I book marked it up. I'll keep in mind maybe posting something about old school computer stuff. I wouldn't have thought of that.