I don't want to harp on too much about accessibility because I've rarely had to deal with it. Roleplaying games in print actually do have some considerations there, but generally screen readers and the like have advanced faster than barriers in that field, and all my games are available digitally.
However, I'm always keeping an eye out for it, and since my passion for games derives from a belief in their power to bring meaning, exploration, and wonder I'm always looking for ways to spread games to people who might not otherwise get a chance to experience them.