3d Hand model - Renders + Animated Camera View

in #art7 years ago

Hello everyone!! Today I want to share a 3d exercise with you guys. It is a 3d hand that I modeled in 3ds Max back in 2015. I was frustrated about not being able to model decent looking hands for my characters so, I started modeling just a simple hand.

I was happy with the result if I exclude the forearm. At that time I was focusing just on the hand but after completing the hand I tried to extend it further which wasn't so good. Here are some images:

3d hand model: A learning exercise

1.jpg


With Wireframe:

2.jpg


Full view:

3.jpg


Front view:

4.jpg


Animated Camera View:

camera-view.gif


Thanks for stopping by fellow artist/steemian. Please do share your views about the given artwork below. I would love to know your opinions. :))

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Looks great - hands can be difficult, I've never been able to do them well. Is there a reason why the topology on the middle finger is different than the others? I've been reading up on joint topology today so it caught my attention when I saw it. Great job :)

Thank you brother :)) and Yes, actually the tendon that connects to the middle finger was pretty prominent as compared to other fingers so that actually made that difference (the additional edges on the knuckle). You are on point. The topology on the joint shouldn't be the way it is. There are so many areas that need to be fix if we consider topology haha :D

I like the shape and proportions! I think you did a good job of giving some rigidity but some softness as well to the hand form. Good job my Friend! =)

Thanks bro, :))