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RE: How To Tell A Story Through Your Characters

in #art7 years ago (edited)

I love it when there is an educational theory relate in the articles and an open discussion able to generates more ideas to reduce the number of mistake in any attempt. yup, lets talk about the character in the drawing.. If it for one of the character in a game , i will try to see its abilities to support the game to be more interesting, its appearance will contribute to what its suppose to be in the games its huge hand was it able to smash onto thing or just some ordinary army to support the main characters in the game, well i see it that way..cause it seem like just a fence to cover the main characters and no gamers would care to kill it because its look so weak..why not put some interesting shine metal armor on its arm and and put a mark tatoo like to make it like the strongest enemy to put it down..A small skull as the head thats not such a good ideas at all it hide its identity . It should have been better to see details on its facial..a smiling sumo as a hints cause I love to see its last hope to survive and unleash the last greatest hit by holding its hand together and to generate the last action hit to reduce the opponent energy or life and thats able to fulfill the gamers addiction in the playing the games.
Thats all Thanks.

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Yeah, I put this one here because of that, very poorly designed. Then again, it really depends of the purpose of the character and as you said, of the game it should supports. Thanks =)