How to create an abstract artwork in blender in 10 minutes (Overview)
This is what we are going to create:
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add sphere
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add subdivision-surface-modifier
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add displacement-modifier
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change texture-type to "Noise"
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add another subdivision-surface-modifier
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add a basic material
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add a plane and some lights; change "Ray Visibility" for plane
do some post-processing
Hit render! That's it!
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