You are viewing a single comment's thread from:

RE: Game farts [Brainstorming world lore]

in #blog7 years ago

Sounds interesting, has a blade runner feel to it. What where you thinking of doing as far as a movement system goes for the character (e.g. teleport, freeroam, swinging arms, etc.)?

Sort:  

Definitely freeroam. Maybe a teleport as well. I've learned that there's no pleasing everyone, but I can try. The bigger issue is making it compatible with different controller types. Vive wands and PSmove are both kind of garbage.

I personally like freeroaming but it makes others sick. Maybe a combo of freeroam and teleport? I hear ya on the vive controllers and I used the psmove with my dk2 and wasn't impressed. I like the oculus touch. When were you thinking of releasing an early access of this game of yours?

Not for a few months at least. I need to build up enough to run a kickstarter.

Wait...are you going to do this entire game single handed? Also, I know that oculus filed for a new patent on some curved lenses and the pimax 8k should be coming out in a month or 2 so we may have next gen headsets coming out with potentially new controllers adding more variables to the equation if a long span of time goes by.

Yep, just me unless I can get some serious funding. Will always be on the edge of new hardware coming out. I started Technolust on the DK1 and had to worry about gear, Vive, unity updates, oculus updates, dk2, cv1, updates to sound plug-in... It's a tough life, but I can do it :P

Well if you can at least get a level or two finished you can put it on steam as an early access game and get some funding coming in. That vangard V game is charging $14.99 and only has 2 stages, haven't heard of any updates but people like it.

I know the developer. I can ask him how much he's pulling in. I doubt its very much though.

The isn't really a level based game, so it's harder to release in a state like that. I will keep working on it though. Bootstrapping kind of.