The official installation method of iOS version is written.
However, I thought it was a little unkind, so I will write down the procedure.
The official procedure is here.
https://github.com/byteball/byteball/blob/master/building-for-ios.md
Require
- wget
- Xcode
- Apple Developer Program
installation
cd ~
mkdir byteball
cd byteball
wget https://github.com/byteball/byteball/releases/download/v1.6.0/ios-xcode-project.zip
unzip ios-xcode-project.zip
open .
- open Byteball.xcodeproj in Xcode.
Click The part highlighted red.
Then this screen will be displayed.
It's small and hard to see.
No. 1, it seems that I have to change the character string in the text box of item "Bundle identifier".
This time it was originallyorg.byteball.wallet
,
I set it up asorg.byteball.mun
and survived.
This character string Anything is fine.Next, I emphasized No. 2 red. Open the drop-down menu of Team items and select your account as it should be there.
I'd like to install ByteBall's app Connect the handheld iPhone to your Mac. Then I wait for a while because I load variously like various loads.
Click No. 3 to select the connected device.
Click on the No.4 play button to start the installation.
It is the end!
This will install the ByteBall? Application on iPhone.
Thanks for sharing. Will try it!
I will try it ! Thanks good document!
Currently, the latest is 1.6.0.
The latest is 1.9.0, but not on iOS.
So, Bugs also remain.
Please be careful.
というか、日本語でもいいのでは?(笑)
なんとなく、雰囲気的に、でしょうかw
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