I designed this with a very simple app I made using an Android Processing IDE called APDE, which uses the position of my finger on my phone screen to determine the color and position of each ball. Here's the entire code:
int[] value = {50, 20, 150};
int[] pos = {20, 20};
void setup() {
}
void draw() {
fill(value[0], value[1], value[2]);
ellipse(pos[0], pos[1], 50, 50);
}
void mouseDragged() {
for(int i = 0; i < 3; i++) {
value[i] += 5;
if(value[i] > 255){
value[i] = 0;
}
}
pos[0] = mouseX;
pos[1] = mouseY;
}
NOTE: By changing the initial values of 'value' and the rate at which the values change, you can change the colors obtainable.
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