SIXTH GENERATIONS OF COMPUTERS (1990 - till date)

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Sixth generation of computers is another goal of the sixth generation to attain TERAFLOPS i.e ten arithmetic operations per second. Networking technology is spreading rapidly and one of the most conspicous growth of the sixth generation computer technology is the huge growth of WAN, and that can be done by building up a system with more than thousand processors. Currently the processors are constructed with a combination of RISC, pipelining and parallel processing.

Each generation of computer is characterized by a major technological development that fundamentally changed the way computer's operate.

Some examples of these sixth generation computers is the video game consoles.

The sixth generation computers are reffered to as the 128 - bit era. Also refers to the computer and video games, video game consoles and video game Handhelds. Platforms of the sixth generation of computers include the SEGA Dreamcast, Sony Playstation2 (PS2), NINTENDO, Game cube and Microsoft Xbox. This era games began on November 27 1998 with the release of the Dreamcast and it was joined by the Playstation2 in March, 2000. The Dreamcast was discontinued in North America in November 2001 and in Europe in late 2002. The Game cube was discontinued in Japan in 2005 and worldwide in 2006. The Playstation2 is still in production and selling steadily till date (which is still one of the sixth generation computers).main-qimg-1d116ff06a48c2ad5be2c2fb1fe3225a-c.jpgArtificial-Intelligence-Feature-Image.jpegcomputers-fifth_generation_computer_systems-computer-technology-parallel_processors-processed-shr1450_low.jpgdatabase-management-models-14-638.jpg

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Playing game man and Robt .Because man can not west any moment .work and work

Robot AI(Artificial Intelligence) is getting improved by the seconds of everyday.