Completely forgot to add in the bit about ATITD.
A Tale In The Desert is a MMORPG based near-entirely on crafting and competing in social games.
One of the main features is creating ever more complex machinery to do all manners of things from creating boards and bricks, through farming and ranching, all the way to mining, brewing and cross-breeding plants.
The other main feature i the Tests.
Tests are unlocked as the game goes on, and sometimes requires groups of players to come together to unlock them, or posess certain skills.
The tests vary from :
Oyster-Catcher, where you walk along the waterways and ponds of Egypt and search for pearl beds, trying to find the ones that will fit correctly in your necklace
Test of the Obelisk, where you must build the biggest of each type of obelisk, and have it remain so for a certain amount of time (the smallest obelisk requires 2 RL days). This one is very "social", as in there has to be a way to organize who gets to make the next one, or they'll keep making them bigger and bigger, interrupting each other's countdown constantly...
Each test pass augments your rank in that tests discipline, and at the end of a game (ATITD restarts every 15 months or so), if there are enough who've completed all tests in all the different disciplines, they get to help adapt/create a new test for the next telling of the tale in the desert !
Here's a trailer for the game :