
About Ebyte.sale
Ebyte.sale is a big business—and getting bigger. What started as a hobby or casual pastime for many people—competing against other players in online video games—has quickly evolved into a global business that generates hundreds of millions of dollars annually. Yet, despite the rapid growth in eSports revenue, only a few recognized professional players are well-compensated. Most players receive little or nothing in return for their skill and commitment.
At the same time, eSports teams often lack the resources to equip players with the latest technology.
And without guaranteed compensation, talented players frequently switch teams in search of better opportunities, making it difficult for teams to manage their rosters and attract investors and sponsors.Similarly, leagues and event and tournament organizers have no financial resources to promote their activities or support the growth of their projects. Therefore, people such as moderators, administrators, and service providers receive no compensation for their work.
Basic Information
Token Name | Ebyte.sale |
Token Symbol | EYE |
Social Media | ![]() ![]() ![]() |
Token Price | 1 EMI = 0,1 USD |
Platform | ETH |
Accepting | BTC, ETH, LTC, DASH, USD |
Minimal goal | 42,300,000 |
Maximum goal | |
Whitepaper | Click Here For View Whitepaper |
Website | Click Here For Visit ICO Homepage |
The current situation in eSports
Ebyte.sale is a big market – a global business, generating hundreds of millions of dollars every year. Despite the amazing market potential and growth eSports currently lacks in possibilities that are fundamental for its future development.
Even though the participation in eSports and its income are rising quickly, very few well known professional players are well paid. Most players receive little or nothing for their achievements and their commitment.
As a relatively young and booming industry, eSports lives from the enthusiasm of its community but has a clear need for professional market structures that ensure secure, easy and transparent contracts between all parties.
Challenges that need to be solved
The current situation of the eSports industry reveals the following challenges that need to be solved.
Player compensation
Players invest a lot of time and energy in training and competitive games but have no financial safety.
Organizers and Teams
Insufficient financial compensation for event & tournament organizers, teams and leagues Inhibiting the growth of Ebyte.sale.
Service providers
Service providers cannot be rewarded in a fair and easy way for their work – some even volunteer their work.
Investments
Investment decisions are very difficult since there are no uniform portals for secure participations in eSports.
These issues need to be addressed
The eSports project uses its own Blockchain technology, to establish an international payment and contract system for the eSports community. The eByte Blockchain will be the main development platform fueling third party eSport applications.
Introducing the eByte project
The eByte cryptocoin is a modern compensation system for the eSports community: modern, efficient and easy to use. The project is using a consortium blockchain, developed in cooperation with Draglet, to establish the first international monetary system specifically designed for the eSports community.
The eByte project also includes a trustworthy contract system for leagues, teams, and players, to ensure all participants and service providers can be rewarded for their achievements in a safe and simple way.
In addition, the new cryptocurrency will enable fans to support their favorite teams and players with donations. And the eByte portals and platforms will give investors and sponsors a complete overview of the eSports market, making it easier for them to participate in the growth of eSports.
ICO Token Sale Details
With the publication of the eByte blockchain, initially, 10% of the eBytes are generated (pre-mined). As part of our token generation event, certain amounts of pre-mined coins can be purchased in advance as ERC20 eByte tokens.
Token Distribution
Initially 10% of the eBytes (4,700,000) will be generated (pre-mined) with the release of the blockchain. 90% of the eByte coin will then be minable.In the ERC20 Token Event shares of this 10% can already be purchased in advance. The ERC-20 token will be swapped 1:1 to a fully functional and tradable eByte coin once the private blockchain goes live. The following graphics shows the distribution of the ERC20 Token amount and its proportion to the eByte coin on the blockchain.
Distribution
45% | Product development |
20% | Marketing |
15% | Operation and business |
15% | Market Makers & Adviser |
5% | Legal |
Team
Member |
Daniel Tewes Thomas BraumTim Lindlar N. Rau CTO / Web-Development L. Hörseljau CDO / Web-Development R. Zug CMO / MarketingR. Zug CMO / Marketing Valentin “Sarazar” Rahmel Gaming Advisor B. Gelhaar Gaming Advisor |
[su_quote]This article is writing on 24 May 2018 based on information available online & news portal. If you feel it’s outdated or incorrect, please write here to update it. Mail us: [email protected] Or Whatsapp Us- 918077121282.[/su_quote]
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