The “true ownership” concept
Traditionally, items (characters, spaceships, titles, ...) that a game company sells is vendor locked. They are tied to their games, they are prisoners of their servers. You can’t resell them or give them to a friend.
Furthermore each company has its own way, its own format, its own servers to store these items.
It is the very opposite of the “true ownership” concept we promote. This concept was first popularized by the card game Spell of Genesis (EverdreamSoft).
The gamer is the real owner of his assets. He can do whatever he wants with them. He can sell, give, trade, or even destroy them.
These items are not prisoners of our server, but are on the blockchain,using a standard format. We have chosen the Ethereum which is very powerful when it comes to transaction speed, community and smart contracts. We respect the ERC20 standard, so these items can easily be traded on external exchange platforms.
Finally we can share some of them among different games, involving different companies.
The first example is with our partner everdreamsoft. We made a special asset : “Crystalibur”, in reference to “Spell of Genesis” Bitcrystal token during our presale.
With Beyond the Void, we propose an innovative gameplay and a brand new economic system for our players.