Her axe glances off the ogre's helmet and slices deeply into its shoulder, almost completely severing its arm. It is bleeding heavily and has just 5 HP remaining. The arm swings useless at its side.
Seeing all this, Happyme aims to put the undead ogre out of its misery.
Action 1: Shoot the near-dead ogre (15 to hit, 7 damage) @rolld20
YES!!!!
The arrow sinks deep into the ogre's chest taking the last of its life. It crumples to the ground like a heavy sack of potatoes.
Happyme quickly drapes the bow over the left shoulder and draws out the sword from its sheath.
Action 3: Charge the undead at B12 (next to the ogre). (15+2=17 to hit, 6 damage) @rolld20.
Her axe glances off the ogre's helmet and slices deeply into its shoulder, almost completely severing its arm. It is bleeding heavily and has just 5 HP remaining. The arm swings useless at its side.
Seeing all this, Happyme aims to put the undead ogre out of its misery.
Action 1: Shoot the near-dead ogre (15 to hit, 7 damage) @rolld20
Shake shake shake, you roll the 20-sided die.
You rolled a 17.
That's a miss, but no time to cry over spilled milk!
Action 2: Calmly but quickly, set another arrow, pull back on the string, aim for the ogre, hold my breath, and let go. @rolld20
Shake shake shake, you roll the 20-sided die.
You rolled a 3.
YES!!!!
The arrow sinks deep into the ogre's chest taking the last of its life. It crumples to the ground like a heavy sack of potatoes.
Happyme quickly drapes the bow over the left shoulder and draws out the sword from its sheath.
Action 3: Charge the undead at B12 (next to the ogre). (15+2=17 to hit, 6 damage) @rolld20.
Shake shake shake, you roll the 20-sided die.
You rolled a 4.
Happyme slices open the undead and it too slumps to the ground, dead once again.