This is an enemy sprite from the factory level in our Alex Kidd rom hack.
In rom hacking you have to take existing enemy types and re-use their behavior, their sprite dimensions and so on. That's why for this specific sprite there were only two frames and a resolution of 16x16 pixels available.
interesting gamedev article. RT'd
Thanks!
sega! :) old days <3
Those were the good days for sure :)
Intresting