Reducing the daily prize pool percentages lengthens the half-life of the prize pool, allowing more time for income streams to replenish it and lessening possible depletion.
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Reducing the daily prize pool percentages lengthens the half-life of the prize pool, allowing more time for income streams to replenish it and lessening possible depletion.
Tips on how to earn Steem from DrugWars example:
Time will tell... I hope I'm wrong.
Me too.
You’ve forgotten one thing: gullible Steemians.
Doesn’t work without steemians jumping on the newest shiniest thing and pumping their STEEM in it.
While a lot could be said about the [too] early alpha release, the people involved have too much reputation at stake for an exit scam. Definitely at these bear market rates.
If anybody invested 400STEEM with the hopes of fast ROI, they should next invest their STEEM in something math and economics courses.
I invested reasonable amounts knowing perfectly well the more you invest the more you shoot yourself in the foot, specially in early access games. Some players don't care about roi, they like the game for what it is and are throwing tons of Steem to fund the development. This can still be a cool game to play, but like I said time will tell.
I think these were your words I was replying to:
Thanks.
Poor steemians...trongoo, ethgoo, trongold...same recipe, all ponzis. These games can life for a week a month or two..rarely 3. I was in REALLY early, and I just made ROI today. I might make a few more steem before it is not going to make me any more steem and I will just leave because it is not an actual game..it is just spend steem to make steem, and when you dont make any steem anymore, there is no point. Just watch