Can mathematics be taught with technological tools? This is a hard subject not always well recieved in classroom, and sometimes causes some anxieties. To help college students to tame the discipline, a French company decided to bet on the universe of video games.
Called Navadra, this video game is meant to be "a Trojan in the service of learning". In other words, a disimulate way of doing mathematics. For this, it mobilizes a universe and mechanisms inspired by games that teenagers are familiar with. The scenario depicts an adventurer who wakes up on a desert island in Fiji, inhabited by magical powers.
The concept of the game has already been tested in Beta by more than 20,000 pupils and 700 teachers. Accessible online, it does not require installation. This first version should soon see some improvements: indeed, the Navadra team is currently working on a future version, where the emphasis should be on the playful and pedagogical dimensions.
Their participatory fundraising campaign, organized on "We Do Good", has already reached its minimum target of € 40,000; There is still 10 days left for the team to aim at the upper tier, € 60,000.
In a somewhat similar spirit, Google recently unveiled its own online video game for the younger generation; This time, the goal is to teach them to ensure their own safety on the web.
The Link : https://jeu.navadra.com/ (Only in french)