Interesting array of programs and possibilities. Each one, it seems, requires a different approach to the typical (traditional) museum partnership. Is the next step to perhaps internalize the capacity for museums to implement such innovations on their own? Or would that compromise the innovative quality of the programs?
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Perhaps it is a little bit difficult for a museum to implement those technologies all by themselves. Maybe they could cooperate with some technology companies to achieve this kind of results, by offering creative ideas. For example, the Palace Museum in Peking just invites the Fractal Technology company to design its website and develop its applications. And they also Invite web comics to design their products to sell.
The innovative quality depends on the several aspects. How to make your product content, social, gaming, sharing is very significant. And of course, products' packaging design is also crucial. Those technologies, if you use it well, are very helpful for the innovative quality. Also, museums can attract some famous artists to create a good atmosphere for the exhibition, such as Yayoi Kusama who was invited to exhibit at Broad Museum.