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RE: [STEEM ROGUE LIKE]: Developing a Rogue Like using Unity and Free Assets [006]

in #freeroguelike6 years ago

Someone else can do unreal 4 if they want. I don't have time to learn a new engine plus I own tens of thousands of dollars of assets for Unity so that is where I focus. Hell I can even do it all with visual scripting since I own Bolt. In this particular example I intend to use completely free materials though. Since I am using the Dungeon Crawl CC0 sprites that I walk people through downloading in the first post, I don't see why people couldn't use Unreal 4 instead if they wanted to. :)