the force of games Mass Effect and freedom to choose, and this is possible because it is a rpg.
I agree with you regarding the story.
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the force of games Mass Effect and freedom to choose, and this is possible because it is a rpg.
I agree with you regarding the story.
Well I guess I have problem with rpg in general. For many people it is about choices and playing the character you want but for me it is really difficult since I can't do things I want. Skyrim for example has alot of freedom but if you try to kill npc well then "this npc cannot be killed" and then you just try to kill every npc in town to find out how many really die, and it turns out nearly nobody does except nameless guards that have no story at all. It is not just that, many times you have a choice to kill or not to kill but only those, there is no choice to go to police or use non lethal weapon or something like that. This things happen all the time so it kinda feels forced or some kind of ultimatum not freedom.
I know making a truly freedom game would require too much resources but still.. Stanley parable had alot of choices and I really enjoyed the game even so it was about walking in terms of gameplay.
Yes, it's true ,I agree.
for skyrim there are "patches" which allows a lot of things example : kills the villagers, the girls naked, weapons and armor unpublished....