You are viewing a single comment's thread from:

RE: Making interchangeable combos | roundbeargames | unity3d | hitmanchoi | indiegamedev

in #gamedev6 years ago

Dude, may I have a small request? I wish to see one more detail, which is - once the combo activated, bring the camera closer to the fight, that will really bring the audience "get in" the scene 🙂

Posted using Partiko Android

Sort:  

yo awesome idea. will be done! :)

Marvelous. If it's not too much hassle, bring close already start circumventing the shooting scene. That will really "matrixize" the action 🤗

Posted using Partiko Android

lol ok i'll try things out and see how it works out.