The multiplayer maniacs of cqmu are in the thrill of unveiling the buzz and craze of their unified play.the crew title itself as gamerz club with the exclusive art of infinity ward ,the developer of the wacky game called CoD(CALL OF DUTY).the play of imagination cruised through out , extending the literary mind.in few days it enmeshed us with interactive play, collaboration, and learning.
When the mind got so drowsy, fed up taking usual lazy naps,once we spent a whole bedtime infront of this game.
Every pairs of eyes concentrating on their independent missions and the story lines.when the tasks combined with the spirit of player ,suspicion came on and on to know the best of us. moreover the comments while we play ,those heart throbbing and adrenaline rush cannot be an experience for none other than the player.both winner and looser will be in a fight- or-flight stress,taking the challenge as a tactical shooter.
The motion capture and voice works of this game fascinates us too. The perception deviates on many angles far awhile in the 30 minutes of max.play time .the player takes the role of a sergeant,commando ,general... Etc .wherein Game modes include Free-For-All, Search & Destroy, Demolition, Domination, Team Deathmatch, and Capture The Flag...
In a multiplayer game as we experience, each and everyone will have unique combination of ups and downs, as it depends upon the game style and the player tactics.
Comparatively a singleplayer takes on the role of various characters during a single-player campaign. The characters' involvement in the plot occurs simultaneously and overlaps the events in the game. As such, the player's perspective can change from one character to another between missions.
In the past decade, beginning with Ultima Online, a new genre of interactive play
has emerged in the form of massively multiplayer online gamers (MMOGs).1
The power of these particular games rests with the way in which they allow players to construct vivid and meaningful “conceptual blends” by taking different worlds
(such as the physical and the virtual) and combining them to create new and better.
Furthermore, we argue through-
out the article that the learning that happens in MMOGs is tied to practices, but those
practices are not solely the practices of game play or even skills such as resource management.
. They are, instead, the skills of learning how to use one’s imagination
to read across boundaries and be able to find points of convergence and divergence
between different worlds to understand their relationships to one another.
Afterall its the reign of pc games and whole world ruled by those hawks whom awaits the newly sophisticated online games .and towards the goal we going to ....anyone on the way to join with us ??be a part of gmerz club ,learn ,devastate and win!