Project I.G.I. (released in North America as Project I.G.I: I'm Going In) is a tactical first-person shooter video game introduced by Inner loop Studios and launched on December 15, 2000 by Eidos Interactive. Upon release the game received mixed reviews due to a number of shortcomings, including poorly programmed A.I., lack of a mid-game save option, and the lack of multiplayer features. However it was praised for its superb sound design and graphics, thanks in part to its use of a proprietary game engine that was previously used in Inner loop's Joint Strike Fighter. However the game became so popular in Asia at that time. It was followed by its second part I.G.I-2.
I.G.I.-2: Covert Strike is a tactical shooter computer game developed by Inner loop Studios and released by Code masters in 2003. The game is a stealth-based first person shooter. It is the sequel to Inner loop's Project I.G.I.. The original, published by Lidos Interactive, offered only single-player play, and no game saves. Covert Strike added multiplayer play and limited save game capability. Chris Ryan, a former Special Air Service operative best known for being the lone successful escape of Bravo Two Zero, served as a consultant to the game.
The game's plot features a rogue Chinese General, "Wu Xing" as the primary antagonist. Xing orchestrates various events (such as armed robbery of advanced prototype technology from the Russian mafia) in order to get electromagnetic pulse (EMP) weaponry on a space rocket that he has launch control over.
The game was banned in China after six months of sales (having passed censor inspection with an incomplete copy of the game that lacked the final six levels of Chinese content), because it was perceived to damage the Chinese army's image. The game became popular and people loved to play it because of the multi-player feature.
However it has not been confirmed yet if I.G.I's third sequel is coming but there are rumors on YouTube regarding I.G.I-3 but we would love to see the third sequel if it emerges till 2021.
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