For the following extension to GTA: Online, Rockstar Games is looking to its past. "Runner's Run" will errand you to move stock for the interminably jumpy Nervous Ron via land and air. "Runner's Run opens up the air passages above Los Santos and Blaine Country, giving new business openings while presenting a scope of planes, choppers and even ultralights as exceptionally suitable choices for transporting criminal payload over the state — at the same time opening up some imaginative new techniques for dispatching any opponent groups en route," a post on the Rockstar Newswire says.
That will dispatch August 29th. Later this fall, Rockstar prods that it will roll out some entirely huge improvements to how races function. "New and deliberately set checkpoints will in a flash change your vehicle class to coordinate the bit of the course ahead, making dynamic dashing with consistently moving difficulties to take the checkered banner," the blog entry peruses.
Past that, expect extra diversion modes/extensions, autos, occasion themed occasions and more as the year advances.
Before Grand Theft Auto III, the designer was doing a wide range of bizarre stuff, and had various (now torpid) establishments added to its repertoire. One of them was Smuggler's Run, a rough terrain hustling session of sorts where you were transporting illicit products crosswise over fringes and under Johnny Law's radar. Perhaps you shouldn't trust that this development is flagging the establishment's arrival, however. The last amusement turned out in 2002 on the Gamecube, Rockstar still needs to get Red Dead Redemption 2 out the entryway.
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