Making a blockchain/ crypto game! Looking for people who want to work on this together!

in #games6 years ago

Hey steemit community!

My name is Sten and I'm currently working on a game concept/ story about the world of "Randia". At first I was thinking of making it a "text based MMORPG" but now with the rise of blockchain games I want to do the same. It's been my dream and goal to make an RPG/ game that can people enjoy and at the same time make a living with it.

I have been working on the game and so far completed all basic characters/ classes (15 classes). Storyline is almost complete. But there is a lot of work to be done! But that's okay because I really enjoy working on it.

However I want to make this a reality and I'm not a artist or a blockchain developer. So I am asking the community.

If you're interested in working on this game let me know by commenting or send me a message as memo Collaboration RPG! Btw English is not my native language, so there might be some grammatical errors... if you see them let me know! Thank you.

Synopsis:

The world: Randia

The world is called Randia and is a world filled with monsters, weird creatures and magical plants. This world was once beautiful and full of life. 200 years ago out of nowhere (nobody knows how or why) massive towers and unknown dungeons appeared out of thin air. All around the world these phenomenon appeared. Back then the world was divided between 9 kingdoms. The 9 kingdoms covered most of the world.

There are also the “free lands”. The free lands don’t have a king or queen, no royalty no emperor. They were governed by people creating a management board. Certain leaders decide the rules but the people have a voice. Every week people can gather and speak their ideas and suggestions how to make the free lands better.

But now there are no longer the free lands. And most kingdoms were destroyed. Out of the 9 kingdoms only 3 still exist. 6 were destroyed by weird creatures that emerged from the towers and dungeons. With the appearances of the towers and dungeons strong and unknown creatures, magical beasts that didn’t exist in Randia along with treasures never seen before.

These creatures were dubbed “Specters”. Now current time and place people called “adventurers” for the past 150 years train and fight to discover and conquer the towers and dungeons. But so far nobody managed to beat the towers around the world. There are only 21 “legendary” adventurers that ever managed to reach floor 150 in the Tower of Ruin. The most dangerous but at the same time the most popular tower in the world.

Tower of Ruin:

There are many towers waiting to be conquered but the Tower of Ruin has become the most popular. The tower is filled with treasures beyond imagination but the number one reason is because of the Specters that roam the tower. In the recent years Specters some groups of Specters evolved from low intelligence creatures whose only instinct was to attack everything they saw. But some of the Specters evolved, became intelligent and even learned how to talk the language of Randia.

Specters:

Specters are stronger than the average human and even stronger than most classes. But because of that people seek them out. To proof themselves they are better and stronger. Killing a Specter is hard but when you managed to kill a Specter you gain higher exp then most monsters. The chance of dropping super rare items and/ or weapons along with gold, diamonds or even rubies is enough that most adventurers are hunting Specters in the Tower of Ruin.

Classes:

I will mention a few so you guys get the idea:

Astrologer: Magic/ Support/ Attack Class:

An astrologer (AOO) is a class that relies on the stars, moon and the sun. By researching the phases of the moon, the stance of the sun and the alignment of the stars, the astrologer can summon universal powers. They can attack using powerful spells, buff parties (or themselves) and heal those who need healing by using the stars, moon and sun. Astrologers have the lowest STA of all the classes but in return have higher INT (female) or STR (male).

They can wield either magical or physical weapons but can only wear magical armors. They have slower moving speed than the other classes but with their space & time magic can slow down their enemies or even temporary “stop time” itself (enemies cannot move, attack and use their spells/ skills for a short while.

If a female character choose to become an astrologer they gain the unique passive skill “Heavens Wrath” (HW). Every attack has a 3-6% chance (can be increased to 10% when the passive skill is maxed out) to summon meteors on the enemy or enemies dealing extra (heavy) damage on top of their normal attacks. It doesn’t work with other skills or spells. Only when they use their basic attack.

If a male character choose to become an astrologer they gain the unique spell “Solar World” (SW). Solar world buffs everyone in the party temporary increasing all stats for 30 seconds and gain a shield that can absorb damage equal to 20% of the astrologer HP.

Gambler: Attack/ Support Class:

Gamblers (GBR) leave everything to “chance”. All their skills are “luck” based. But of course the gambler have skills that increases his own luck and increases the probability that the outcome favors the gambler himself. The more money the gambler has, the more powerful his skills. Using dice, cards & coins that dazzles his enemies and support his allies at the same time.

The drawback is that the gambler skills all have a 50-50% of either doing something good or something bad… but the more money a gambler has the higher the chance that something good will happen. The skills are all random when it comes damage and effects (either big damage and awesome buffs or little damage and no buffs, or even worse de buffs)… But no matter what, the gambler class is an interesting and fun class to play around with.

Tamer: Attack/ Hybrid Class:

Tamers (TMR) can “catch” monsters and tame them (except for monsters that have a higher level than the tamer, boss monsters, event monsters and certain types cannot be caught) but most monsters (even certain “mini” bosses can be caught, but it will be hard) in the game can be caught and “tamed”. Meaning the tamer can use those monsters as allies to attack, defend or even buff their master. Depending on the “size” of the monster the tamer can only have a limited amount of monsters they can keep. Normal size monsters up to 2. Mini bosses and bigger monsters only 1.

The tamer is limited to only a few skills since the monster he or she caught have unique monster skills which only the monster can use. The monsters you have can become stronger and level up, learning new skills/ spells. If your monster slots are full and want to catch a new one, you have to release 1 or 2 monsters depending on the size. You cannot catch monsters that are 5 levels higher than your current level. The more damaged a monsters the higher the chance you catch it successfully.

There are many more classes but this is to give an overview.

I am looking for people who can do character design and blockchain/ game developers. I am a marketer myself and have a good network to promote this successfully.

Thanks!

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