There's definitely some potential in the idea, if you mix it with city building and city planning/management mechanics. The city builder is coming back in the indie world in a big-bad way ;)
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There's definitely some potential in the idea, if you mix it with city building and city planning/management mechanics. The city builder is coming back in the indie world in a big-bad way ;)
I wanted this to be a bit more hands-off, or at least to have the option for it to be hands off. The asshole peasants in B&W really made being a god a chore. I'm a god, build your own houses, you worthless ants! With the scope I had in mind for the game, there wouldn't really be much city building, but I may feature creep into that territory :D. It's something I'll get to in one of the design logs.