A new Outer Heaven - Metal Gear 2 solid Snake part 2

in #gaming7 years ago (edited)

Hello to all the steemians I hope you are well, today I come to tell you more about the second part of the history of metal Gear, Metal Gear 2 Solid Snake a new Outer Heaven do not miss it.

Here we go.......

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Metal Gear 2 solid Snake was released on July 20, 1990 and was one of the most ambitious games of MsX2.
The entire stealth system was redesigned to carry more realism, enemies can see in 8 directions instead of 4 in the original, can turn their heads and make guard routes that pass from one screen to another.

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In addition to sound plays an important role as in the first game can detect us if we shoot the gun without a silencer or if we use explosives, but now even the guns can give us away when we walk through certain types of surfaces, fortunately Snake is see is more prepared, has a radar that indicates for the first time the position of enemies and some key characters, you can also hit the walls not only to discover secrets but also to attract the guards, you can also crouch and pass under fences or by Ventilation ducts and deposit the soldiers with a small robotic mouse.

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In this game is where Hideo Kojima begins to awaken as an author, it shows that he strives to offer a more elaborate narrative, something quite rare in a war game of the time.
The plot begins to get complicated and the players find themselves with a narrative experience that without being an RPG or a graphic adventure has a lot of text.

This time the objective of the infiltration is a zanzibar base where a group of mercenaries have kidnapped a scientist named Kio Marv, the political background is the oil crisis of the 90's Marv has created a body layers to synthesize oil quickly and put an end to the global shortage of black gold.

To rescue the US Army sends a new Fox Hound unit led by Colonel Roy Campbell. The appearance of the infiltration is carried out by a single man, Solid Snake.

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The surprises and script changes are multiplied with respect to the first game you see the secondary characters are not a simple vehicle to get more weapons or to give clues, it delves into their personal stories and during the course of the story they discover hidden motivations that they lead them to betray former allies, for example a mysterious ninja facing Snake turns out to be Schneider our ally in the first game, Schneider reveals to Snake that after his first mission in Outer Heaven the American army bombed the entire area killing civilians and children.

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Without a doubt this is one of those experiences that make you doubt that if everything you played so far was good.
In the course of the story, Snake must confront soldiers with special and unique abilities, such as tanks and helicopters. The mapping is a great labyrinth full of traps, riddles and secrets. Snake in this video game has more charisma and teaches us more about his personality.

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All these mechanics, weapons and history make this game exceeds its predecessor concreses a much more satisfying challenge for players and that creates the basis for future games. Something to highlight giving notice of spolier is that in this mission if we face a functional Metal Gear and combat with the commander of zanzibar Land ends in an epic way.

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The story is not simple and creates foundations for the future of the saga so that you understand Big Boss' decisions, his way of acting and his sacrifice.
The gameplay is spectacular, knowing everything Snake can do is challenging and entertaining.
Graphically avant-garde for the time and the console squeezed it to the MSX2 in such a way that the games of the time seemed of previous years.

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Well my dear steemians this was all for today I hope you enjoyed it as much as I did.
Soon I will be uploading every Thursday the continuation of the Metal Gear saga.

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