Hey there! Just a short one today: a small update on CryoFall visual content development and specifically environmental assets, decorations or just "props" as we call them.
If you were a part of our previous closed test you might have noticed quite a lot of different assets that made up one of the abandoned bases. Now, we continue working on those.
![](https://images.hive.blog/768x0/https://steemitimages.com/DQmS7q6v1VX7b5Fn5qe5jaZ9hvEbYHLbqnaAZDZUUhW2hhf/image.png)
However, in this case the most interesting part is the fact that they aren't really just decorations - they do in fact have a very specific purpose in the game. And that is their radioactivity!
Besides cool rugged looks that our artist managed to depict quite well, they will also be emitting a substantial amount of radiation wherever they're placed. So, old laboratories or abandoned bunkers (with lots of loot) could be quite dangerous - beware!
Originally posted in our blog: https://atomictorch.com/Post/Id1183/CryoFall-DevBlog-21-Environmental-assets