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RE: ADSactly Game Review - Mafia III

in #gaming6 years ago

Rethinking brands is actually a fair trade-off between the desire of players to see something original and the desire of publishers to earn on this very brand without investing extra money in promotion. In the end, the names take on very vague meanings, but everyone does not give a shit - if only the games were good. And then time itself will put everything in its place, and people will stop resenting the changes. So it was, for example, with Far Cry and Max Payne, and so it is, I hope, with Prey. But not with "Mafia 3", unfortunately. Not because the new concept is bad, but because the game itself can disappoint even those who did not expect anything from it.
Something is wrong either with time or with a place. The American 60's are a time of mass protests, cultural revolutions, public reflection from the Vietnam War, the Kennedy assassination and so on. The brightest decade for the States in the 20th century. But none of this is associated with gangsters. There was a hope that this backround will play with new colors when the developers begin to talk about the black mafia and Louisiana mores, but ... Nothing of the sort happened.

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Really? At least three families were brought down due to actions of the 60s. Who do you think was the importer for all the dope from the 60s? There was even a theory that the Mafia had Kennedy hit because they felt like they had been double crossed by Bobby and the Justice Department. I'd say the 60s were the last decade of the Mafia having full control of organized crime.

Very interesting points, from both of you guys. I really don't think the era worked with this game.