Nice! I love Civilization, been playing since Civ2 as a kid. I actually like steep learning curves in games. Game like the new Xcom force you to play through a couple time in order to fine tune your strategy as you learn what works and what doesn't. If done right, I think this adds loads of quality replay value. I know that it took me years to really "get" Civilization as a kid and I enjoyed the whole ride. Best of luck with this project!
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Well that greenlight game is actually playable. Really the only goal at this point in THAT build would be to try to get the best score you can at the end of the game length, and not have the place be a cesspool.
There is no tutorial really other than some built in help screens in that build... so pretty much just a learn by playing.
Goal = make a good score which is taken from wealth, but also other factors.
Also the games where an alien infestation truly gets going and they start cranking out warships can really crank up the excitement (perhaps frustration for some). :)