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Well, this was very interesting. I only ever played Caesar 3, I haven't been able to see the development of the series by myself. It was interesting to see the previous chapters.
But I did play that one a lot. I remember when I bought the game, I spent days reading the manual in its entirety. It had a lot of content and it was, to me, very instructive not only when it came to how to play the game, but also to get to know some facts about the Roman way of life. Sierra did that sometimes. I live in Rome, and the game was kind of a big deal around here.
I still have nighmares about that Prosperity value, though. I always chose peaceful villages because I didn't like wars in the game, but boy was it hard to create a decent, productive city.

You can totally build aqueducts over roads in Caesar 3 as evidenced in the video for my Caesar 3 Review - https://steemit.com/gaming/@stefanonsense/caesar-3-review-or-classic-city-builder-game - similarly, you can manipulate the walker system to your advantage by creating blocks of 7x7 or 9x9 and using Gatehouses, which actually do what you say things "should do", they stop walkers from exiting the block and allow workers to go in and out in order to supply the various buildings inside the block, that's what I talk about at that very moment in my review.

Damn, I loved this game.