Gaming History: Doom (1993) “More than just The FPS”

in #gaming7 years ago

Doom (1993) was what you could call The First Person Shooter (FPS). Not A First Person Shooter, but The First Person Shooter. And yet, many of its peers in later years have missed out on a core element that made Doom shine back then and still does now.

Buy ULTIMATE DOOM on http://bit.ly/2dwIlMS

(Game Description) "Doom is a 1993 science fiction horror-themed first-person shooter (FPS) video game by id Software. It is considered one of the most significant and influential titles in video game history, for having helped to pioneer the now-ubiquitous first-person shooter. The original game was divided into three nine-level episodes and was distributed via shareware and mail order. The Ultimate Doom, an updated release of the original game featuring a fourth episode, was released in 1995 and sold at retail."

Developer: id Software
Publisher: GT Interactive

Designer(s): John Romero, Sandy Petersen, American McGee, Shawn Green, Tom Hall
Programmer(s): John Carmack, John Romero, Dave Taylor
Artist(s): Adrian Carmack, Kevin Cloud
Writer: Tom Hall
Composer: Robert Prince

Engine: Doom engine

Platform(s): MS-DOS, Sega 32X, Atari Jaguar, SNES, PlayStation, 3DO, Sega Saturn, Acorn Archimedes, Game Boy Advance, Xbox, Xbox 360, iOS, PlayStation 3

Release Date 1993
Genre: First-person shooter


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Ohhh I love Doom thanks for posting this perhaps we would love to have you in our discord here's the link to join discord.me/adsactly

Aahhh, those days

Jesus I thought I'd contracted epilepsy after playing this for days solid back in the day!

I can attribute much of my values I hold dear today to growing up playing Doom