I'm in complete agreement about the turn based combat, the timing and strategy to counteract certain afflictions that enemies would combat you with was a big part of the gameplay. We'll see if I end up liking the new live action stuff, for now it is exceptionally easy and you can just mad-button-mash your way through almost any encounter.
The DHL stuff is incredibly reminiscent of the MMO, and that was that part of it that I hated the most. I also really don't like pointless areas where you have to walk for ages just to arrive at your destination on the other end and don't interact with anything along the way. This was an immense problem in the MMO or probably any MMO. I think it is pretty dumb in a 1 player game though.
I feel as though XII was the perfect hybrid of turn-based and live action. I wish they had stuck with that.