Without a weapon, you can't kill the Walker (it is too far away).
Player 8
- Use the torch to search the car. Roll 3 = fail. Roll 6 to find a HULK! (HELP!!! We need an axe here!!!)
- Attack the Hulk bare-handed. Roll 4 = success. You damaged the Hulk by 0.5.
- Attack again. Roll 4 = success! The Hulk now has 1 damage point on it.
Things just got very very interesting...