My thoughts would be to have every player with 3 wounds succumb to the zombies and re-animate after missing a turn or 2 so that the players have a chance to get away. Alternatively, the zombie-players re-animate back at the starting point and need to catch up to the players who will be stalled by fighting.
You are viewing a single comment's thread from:
Ah. Yes, that would be a good way to do it--re-animate after a turn or two ...