You may not run away from a zombie that is in your space, so you MUST stay and fight.
Action 1: Attack the injured Hulk. Roll 5 = success. You killed the injured Hulk.
Since the zombies will be within range next turn, you might want to look for a melee weapon.
Action 2: Search the car. Roll 4 = success. You found a baseball bat!
Action 3: Skip.
Player 6
You may not run away from a zombie that is in your space, so you MUST stay and fight.
Action 1: Attack the injured Hulk. Roll 5 = success. You killed the injured Hulk.
Since the zombies will be within range next turn, you might want to look for a melee weapon.
Action 2: Search the car. Roll 4 = success. You found a baseball bat!
Action 3: Skip.