DEAD TRIGGER 2 REVIEW

in #gaming7 years ago (edited)

images (82).jpg
IMAGE CREDIT

STORYLINE

The storyline is played across several missions, some of which are hard easy based on the intensity of the waves at a time.

A plague has killed billions across the world . Turning many into creautures hungry for flesh and thirsty for blood. Those who are still purely human are fighting for survival. Then You were found among a group of survivors led by Julian Lassagne. You have to earn their trust by killing all the infected blocking a path to their hideout.

GAMEPLAY

Death Trigger 2 is all about pointing your weapon at a zombie, then shoot it. That's all. No need for mechanics like cover or crouching, no big changes to the gun firing experience.

Wait a min, let's step back, because the most changes in Dead Trigger 2 are outside of the zombie-killing experience. Great ugh? The entire system of upgrading your weapons and other equipment has been redesigned to fit into an admirably organized abode, known as the "hideout." You actually begin the game with several story missions and crescendos, in which you rescue members of your resistance team who then become the permanent occupants of this hideout, crafting and constructing your various anti-zombie sundries.

All Weapons and other new items are unlocked either with gold (wow!) or by finding blueprints, which drop from super zombies (we talk about that in a bit). Once you collect all the pieces of a blueprint, you can research the item in question through the appropriate member of your team. If it's a gun, this means you also get the gun once the research is done. Of course, i mean yes, there is a time element here: while research and upgrade tasks start off at a rather innocent 5, 10, or 20 minutes, they quickly become six hours or more. You know where this is going, too - a speed-up button. Which costs gold.

nexusae0_Screenshot_2013-10-28-13-04-56_thumb.png
IMAGE CREDIT

nexusae0_Screenshot_2013-10-28-13-25-18_thumb.png
IMAGE CREDIT

Now let talk about super zombies. Super zombies are basically designed to get you in a situation where, without using a consumable item, you're going to die. Next are Rampagers. Rampagers are the worst, charging at you at a high rate of speed and then smashing you into submission. Kamikazes have an explosive barrel strapped to them, resulting in insta-death if they get close to you. Radioactive scientists quickly reduce your health if they get within a certain distance. Vomitrons hurl blood clots at you with startling accuracy. Panzers can take more fire than a concrete bunker. They all have varyingly large amounts of hit points. I could lay down 4 clips of M-16 ammo into a Panzer and I'd empty maybe a little under half his health bar. I just sit there and die if one appears in most levels. It's not worth the effort.

How then do you kill super zombies? Why, explosives of course! And how does one get explosives? Money! Explosive are non-replenishing consumables (as opposed to ammo, which is) that must be purchased from your friendly engineer. The problem is that the economics of explosives are clearly weighed against the non-paying player.

My question to YOU is, what's the fun in this for you? I've wasted so much time in this review talking about the absurdity of in-game currency, but that's because it's such an absurdly huge part of the game. TOO BAD. If you want a feel for how expensive some things are, let's do a little math.

Its possibe to get some tapjoy offers to get free golds.

GRAPHICS

The graphics of this game is superb. I enjoy the attractive display of every component on thr screen. That's why the game is such a time killer. I would give this game a 4.5 star rating, and that's because i only play through the player's eyes.

nexusae0_Screenshot_2013-10-28-12-58-25_thumb.png
IMAGE CREDIT

CONTROLS

The control console in the game is so soft and comfortable. The frequently used bottons are easy to find.
nexusae0_Screenshot_2013-10-28-14-44-03_thumb.png
IMAGE CREDIT

SOUND

The sound is a great deal. The developers employed the use of sounds that arouses both action and suspense. Thats a great deal.

nexusae0_Screenshot_2013-10-28-14-46-23_thumb.png
IMAGE CREDIT

Platform……………. Android, IOS, PC [1GB ram]
Type: Action, Horror, zombie, shooter.

Pros
+Free-to-play. +Cross-platform. +Controller support.

FEATURES
Control system - on a choice touch or virtual joystick. YEAH! And it is possible to play and via gamepad
Cool graphics - the highest marks, everything is dynamic and moves. Physics is perfectly tremendous
Locations - in Dead Trigger 2 you battle to zombies in the desert, in mines, in streets of the burning cities
Interactivity - enter resistance. Actions of other players influence your success. Many subject turns
Shelter - here you can buy weapon, recover, learn about innovations, buy useful objects and many other things
Many types of zombie - one is more dangerous than another
Surprises! Chicken with a grenade –do you like it?!

SUPPORTED ANDROID PHONES
Blu
Huawei
Samsung
Tecno
Coolad
Gionee
Infinix
lenovo
Sony
Malata
LG
Itel
Motorolla
Zte
HTC
LANGUAGE
This game is in English.

RATED
The game is for the brave minds.

GENERAL RATING

Gameplay 4.3/5

Graphics 4.2/5

Sound 4.1/5

Controls 4.1/5

Overall 4.5/5

PRICE
Free, with optional in-app purchases

CONTAINS ADS
Yes!

COMMENTS FROM FRIENDS

Zayed khan: good graphics

Ahmed usman: nice game

Rushane Gayle: very good game, simple story line

Gkadden: thumbs up

Janeth: Game at it best

Boboshow:wow awesome and fantastic

Juliana: its a time killer, never boring

MY CONCLUSION

This game, as far as I am concerned, is ruined by the presence of in-app purchases. While the original Dead Trigger was explicitly designed to be approachable without spending any money at all, the same obviously cannot be said of the sequel. Dead Trigger 2 is an attempt to monetize the casual audience aggressively using an admittedly well-designed and intuitive shooter platform. This will be discouraging for most fans in my opinion.

Considering how overplayed the zombie game genre is, and how much work and level of expertise obviously went into this game, to me it's a bit sad to see the talent Madfinger clearly has for making games poured into such a blatant money grab. There is so much potential in this game that is utterly squandered by timers, gold, and gameplay that is designed to frustrate players into making purchases or have to wait a long period to continue. I'd also like to point out that my experience will be easier than most people's - I've been playing Dead Trigger2 with an NVIDIA Shield, meaning a real, high-quality game controller. I'm also no slouch when it comes to gaming; I played away most of my childhood with Call of Duty, Day of Defeat, Counter-Strike, Grand theft Auto, Max Payne and a half-dozen other twitch-response shooters. This game would be substantially harder with touch controls, and I doubt I would have had the patience to make it as far as I did without a gamepad. All the same, its a great game to play, and an expression of excellence from its developers.

@mimi002
THANKS GUYS FOR STOPPING BY

DQmcGTgE9ztQ7QmWESyE7uVqLrUqfbAa1fsTCod6dmsFYjP.gif