This is a unique game, I do have something a little more text heavy in mind, but at the moment I've to put the project off while handling some priorities.
A Dark Room is poetic so far and suspenseful. I feel that it creates an errie atmosphere by way of the innocent layout, and slow paced beginning. Oftentimes it's what we don't see that terrifies us. Thank you for the inspirational ammo c:
Your welcome. Any time... 😇