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RE: HolyBread Roadmap - New Developers

in #gaming5 years ago

Your plans are really promising. I am looking forward to the development of the game. It has a lot of potential but it is also a lot of work. That's also the reason why I wasn't able to continue with the game myself.

I worked a lot on the game for many months before it was released without taking a break. After the release I kept on working on new features but I was fastly interrupted by critical bugs which were used by some users. Fixing them and particularly clearing up the damage that was done took all the time (the worst was the breadcrumbs bug) It was very stressful. After that time and after developing a few small features I already felt at a point where I needed a long vacation. I was not able to look at any line of my own code..
I started with taking a small break. One week. It wasn't enough. The break took longer and longer until it was at a point where I was afraid to open Discord because of bad conscience.
Now I can say that I greatly underestimated the project as an inexperienced developer that I was and still am even if I learned a lot. I figured out it's better to give the project to another developer.

I want to apologize for my bad communication that was nonexistent in the last weeks without letting you know the situation. That was not okay.

I am now very happy that the game is in the hands of a bigger team that has more experience. Wish you all great success!

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Thank you. You built a foundation we can build off of. It was your hardwork that got us this far.

Holybread ist ein wunderbares Spiel, ich liebe es und spiele es jeden Tag mit Begeisterung 😍 Vielen Dank, thebluewin

You have nothing to hang your head about. You did a great job! Everyone gets burned out from time to time, especially taking on a task this big. If you feel like it I sent you a DM on our discord.