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RE: The Rise and Fall Of the Command&Conquer Series

in #gaming7 years ago

That is understandable. I grew to be the other way around, as the series evolved, I lost interest (probably more tired of the genre in general than just C&C itself).

Did you know that EA made many of the games free, at least for a period of time (which a lot of sites interpreted as "forever")?

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Probably a side effect of maturing. Most lose interest in games, or at least the dedication to them as they grow older.

I know that EA started as a good corporation that helped out developers to launch their games, kind of like GoG is now. But quickly changed their tune with the new millenium so I have no sympathy for them now. Sure, I appreciate what they have done in the past, but they flushed all that good will when they started pushing for 1000000 DLC and microtransactions in every game.

I completely agree with you about EA. I remember the good old days of EA - Lords of Conquest, Starflight 1 (and 2 I think was published by them too). Those were the days. That EA is dead and gone though, for proof anyone can look at their more recent releases such as Sims 4 and Simcity. Trash.

Yep, they have much cheaper and better competitors these days. I mean there's Cities:Skylines which is a much better product than SimCity. Not yet anything for the Sims though, which is odd. It's a great idea but nobody is capitalising on it. I don't get it. I know it's supposed to be a girl's game, but I kinda like The Sims, especially the creative side moreso than the life management side.

EA is a far cry from what it used to be, let's hope GoG and CDPR don't go the same route :)

As said in Spider-Man - "with great power comes great responsibility". Sadly, EA failed that test.

Most do. Here's hoping some don't!