Unfortunately, Lords of Shadow 2 is less successful when it comes to its setting. While a modern-day Castlevania isn’t necessarily unheard of, it lacks the gothic atmosphere that makes previous games in the series feel distinct and memorable. Walking around a 21st-century city, replete with cars and computers – while talking to a man in a beautiful suit smoking a cigarette – feels awkward and out of place for this character. Thankfully, Dracula can travel back and forth between the past and present, but even the various areas he explores in the past don’t feel or look all that interesting, either. Without an engaging series of locations, you’re left only with characters and story to string you along, at least in those many sequences when you’re not playing.
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I also didn't really like how it is "open world" with many of the areas you encounter being out of reach because you don't yet have the appropriate powerup. I can't imagine anyone returning to those tedious areas just to see what is up that wall they can't yet climb. I suppose there would be some people.