You could look into the Blockhain SDK by ENJIN.
If you ask about it in the GODOT communities, you'll find out that no one gives it much thought. Godot is a fantastic tool for short, straightforward jobs; anything complex, although it's being improved every month, is worked on in more powerful things like Unity.
I participate in some discussions on the Discord server, and there is no current preference for integrating anything Web3 into Godot.
That's one more reason to fork it!
If there’s no current interest in integrating Web3 into Godot, we might as well take the initiative and do it ourselves. A dedicated, Hive-powered fork could focus specifically on adding features that developers in the blockchain space are looking for, without needing to wait for broader support from the community. Plus, with Hive’s reward system, we could attract contributors who want to push the boundaries of what’s possible in game development with Web3.