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RE: Gods Unchained - Rolling Thunder craze. Can you defeat it?

in #godsunchained3 years ago

Control Deception can handle Rolling Thunder well. Orfeo's guile kills all the thunder callers from rolling thunder while filling your hand up or cutthroat insight can take rolling thunder from their hand before they can play it. You can stall the early game to prevent war from getting frenzied using removal: sleep dart, hunting trap, or umber arrow, and sleep: spellbound, exorcise, demogorgon .
You can run run it with order cards like jmoney (https://gudecks.com/decks/6228) or run more late game like Fakemews (https://gudecks.com/decks/deception,94,94,201,201,252,252,342,343,376,376,855,855,925,925,1008,1008,1115,1115,1116,1116,1158,1158,1255,1255,1335,1335,1398,1412,1412,1448?godPowers=100125&creator=Fakemews&userId=147667&archetype=Other%20Deception).

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This is interesting concept for deception decks. Fakemews deck has only one match against War, so really not enough games played in order to know if it will be successful counter or not even so it looks like it could be a profitable strategy against Rolling Thunder. Jmoney's deck is in a similar position. It has won 2 games against War and both have Rolling Thunder in them so that could be a good deception deck to counter war at the moment. I would like to see if someone else will come up with some cool deck ideas possibly with Light, Magic and Nature. Then I can raffle Eva to one lucky winner. I do like the deception decks you shared. They look like they can defeat WAR, but it will be nice if they had at least 4-5 games against war to prove consistence and draw variance.