As I see it, the boring, endless grind has been put in place in order to make pay-to-play more desirable and in fact, almost mandatory. More than having an advantage, market purchases are the only way to compete. Come June, paying accounts will have raiding ships ready, and the freeloading planets will be their harvest.
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I've thought about this as well but, as time goes on, even paying accounts will have no incentive to play the game for the same reason.