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RE: Steemit being able to embed Unity WebGL builds.... Games anyone?

in #growth-ideas8 years ago

Yeah... the UI as far as the buttons is not super easy to use in that build. The official version I will sell I replaced all of that with RADIAL UI that only shows commands that are relevant.

As far as how to play that build... I realized the web version the buttons for the help manual don't work... so I may fix that in the future.

In the meantime... here is the Greenlight page... http://steamcommunity.com/sharedfiles/filedetails/?id=338504721

I made some tutorial vids for that which will work for the WebGL.

My version I'll sell will do a number of things differently focused on making it easier.

Tutorial - Single Player Setup

Tutorial - Colony Management and Space Scene

Tutorial - Score, Trade, and End of Game

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Well, I have work experience as game tester and in the QA of a software company. So I will try to give you a wholesome feedback, once I find the time to have a deeper look into it. :D

Oh don't worry about doing so in that one... that one is a couple of years old. So the testing in that would not be particularly valuable since I've changed the build we are working on so substantially.