Alien Worlds revisited - things have changed for the better

in 1UP3 years ago

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In my previous blog I was very negative of my experience with Alien Worlds. After I staked about $ 25,- worth of Wax token I was still regularly greeted with the message "Billed CPU time is greater than the maximum billable CPU time ..." preventing me from mining TLM token in Alien Worlds.

But after a couple of weeks I noticed that my CPU did not run out so often anymore and at the moment even hardly ever. It was apparent that things had changed on the Wax blockchain.

I came to learn that mining bots were partly responsible for crippling the Wax block chain so measures to prevent their use are set in place. For instance to set up a new wax account you are now obliged to invest 5 Wax, which I think is reasonable because at the same time you are given more free CPU to get you started.

Mining in Alien Worlds also got more rewarding when I invested in a Standard Drill tool. This NFT cost me $ 11,- to buy on the AtomicHub marketplace, but they keep their value quite good so I can always sell it. I also learned how you to find more favourable planets and lands using awstats.io. At the moment I mine on average $ 0,20 worth of TLM per day. I use the mobile app for that which I find stable and user friendly.

Recently I tried out Missions, the new game element in Alien Worlds where you stake TLM for one or more weeks in order to get rewarded some TLM and NFT's. Those NFT's have currently no use in the game but might in future. I learned the hard way that if you stake too little, like less than 1000 TLM, you loose more than you gain because of the high gas fees. That's because the Missions run on the Binance Smart Chain. On the Hive blockchain we are so spoiled with free transactions !

All in all I think Alien Worlds is given a new lease of life because of the changes and I actually like playing it again