Pixels AMA Recap - June 26, 2024

in 1UP5 months ago

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Hey, Pixels Community!

The recent AMA session was packed with exciting updates and plans for the future of Pixels, along with a lively Q&A segment where the community's burning questions were addressed. Here’s a comprehensive recap of the key takeaways:

User Engagement: Since Chapter 2 launched, there’s been a significant boost in genuine user activity and a sharp decline in bot presence. This means more earnings are flowing to real players, with a notable increase in guild activations and authentic user participation.

System Changes: Chapter 2 brought about major system changes, transforming how players interact with the game and enhancing the overall experience.

Economic Impact: The game's economy is evolving, with more earnings directed towards real users, fostering a more vibrant and active community.

Game Economist: The team has welcomed a game economist to help fine-tune game balance and improve the overall user experience.

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$PIXEL Tasks Adjustment: Tasks involving $PIXEL will be shifted back to higher levels, specifically targeting T3 and T4 players to ensure a balanced progression.

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Q&A Highlights:

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Loading Issues: The expansion in Chapter 2 increased server load, causing performance hiccups. An update post-AMA aims to address these issues.

Bot Activity: The efforts in Chapter 2 have disrupted many bots, though new ones are appearing. The team is focusing on game design changes to make botting unprofitable.

Terra Villa Not Terravilla: The official name is "Terra Villa," despite some internal debates on the matter.

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Trust Score and Reputation: New quests to boost reputation for new players are on the way, addressing the current system's bottlenecks.

NFT Integration: Recent integrations include Tikis from Tribally, with more on the horizon.

Skill Balance: Cooking, considered the least popular skill, is under review for potential improvements.

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Staking Plans: Staking is on hold due to legal concerns and a focus on enhancing in-game token utility.

Taskboard Issues: Adjustments are being made to ensure tier-appropriate rewards and better market dynamics.

Pets PvP: The focus remains on core game development, with potential new mechanics for guild competition and land.

Tool Durability: Internal discussions are ongoing about implementing tool and industry durability.

Ronin's Layer 2 ZKEVM: The team is excited about leveraging Ronin's technology to enhance game and ecosystem functionalities.

Long-term Vision: The goal is to compete with major Web2 companies and promote Web3 gaming as the future of the industry.

Burn Mechanisms: Future monetization strategies will include more "burn" mechanisms to balance accessibility and the in-game economy.

Pricing Feedback: Responses to item pricing have been mixed, emphasizing the importance of user discretion in purchases.

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PvE Gameplay: PvE elements are being explored through guild contests and limited T5 land resources.

F2P vs. VIP Dynamics: Efforts are being made to balance rewards between free-to-play and VIP players, fostering a healthy game environment.

Skill Grinding: Prioritizing single skill leveling is expected to provide better rewards.

Energy System: Energy usage from Chapter 1 will be re-evaluated to maintain game balance.

Carnival Event: A new carnival event is coming soon.

Land Features: Upcoming updates will address land features like windmills and energy regeneration.


Chapter 2 has certainly sparked diverse reactions among players, but the key metrics show clear improvements in engagement and satisfaction. The team remains committed to refining server performance, game balance, and the economic system, driven by community feedback and a vision for long-term growth in the Web3 gaming space. The future looks bright for Pixels, with many exciting developments on the horizon.

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