Great guide (and I loved the divider you used ;D )
From your guide I understood that the only ways to get silver cards are from ranks and conquests right? Do you now if they plan to implement something similar to DEC on Splinterlands?
!1UP100
Great guide (and I loved the divider you used ;D )
From your guide I understood that the only ways to get silver cards are from ranks and conquests right? Do you now if they plan to implement something similar to DEC on Splinterlands?
!1UP100
Oh, that is a great question. Unfortunately, I don't really know the answer, right now the only assets in Skyweaver are the cards itself, and there's no in game currency like DEC, and both Silver and Gold cards are just "Cosmetic" assets at the moment. You gain no advantage by having either Silver or Gold Cards over someone that has that same card unlock from the Base Cards, so I believe something will be done in the future to add value to those cards, especially the Gold ones that have a VERY limited supply.
Gods Unchained is in a similar situation regarding Cosmetic Cards with no use cases, and they decided to give $GODS rewards to players based on the "Cosmetics" they are using. Again, similar to how Splinterlands give a bonus DEC for people using Gold Foils.
In short, my official answer is: I have no idea. But I think that historically in the big NFT games, a.k.a. Splinterlands and Gods Unchained, you have some mechanic implemented to give players some reason to hold those cards, and I believe something in that direction will be done in Skyweaver.
I have researched very little in the development side of the game itself yet, because I'm so excited by playing. I'll make sure to keep you guys posted on any news in the future, and thanks for reading!
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